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Game theory for social scientists (second term 2020/21)

 IMPORTANT INFO
This course will be conducted online using Zoom. If you have any problem to access via Zoom, please contact me a few days before the course starts

Course aims and objectives
The course aims at giving a basic knowledge of the game theoretic reasoning, models, and applications  that are nowadays a standard analytical tool in contemporary social sciences.

Course prerequisites
The course in Mathematics held at NASP​

​Lectures
Ten sessions will take place 

Texts
Joel Watson (2008). Strategy. An introduction to game theory (Second Edition), W. W. Norton & Company
Avinash K. Dixit, David H. Reiley Jr., Susan Skeath (2009). Games of Strategy (Third Edition), W. W. Norton & Company

For those students that are "devoted" to game theory:
Martin J. Osborn (2003). An Introduction to Game Theory, Oxford University Press

Examination
Course grades will be based on a written exam. The exam will be held on Friday, Decembre 21 2018: 9:00-10:30 am
First theme: The theory of individual choice (suggested movie: Ecce Bombo)
Second theme: Static games in normal form and dominated strategies
Third theme: Nash equilibrium (suggested movie: A beautiful mind)
Fourth theme: Normal-form games and mixed strategies
(suggested movies: 1) coordination game: Totò, Peppino e la Malafemmina; 2) chicken game: Footloose; 3) Happy Days) 
(playing games with R: the hop package)
Fifth theme: Dynamic games in extensive form
(suggested movie: Sliding Doors; Sherlock Holmes: A game of shadows)
Sixth theme: Dynamic games of imperfect information
Seventh theme part 1: Games of incomplete information: static games
Seventh theme part 2: Games of incomplete information: dynamic games
​(suggested movie: Harry Potter and the Philosopher's Stone​)
Eight theme (if we have time...): Repeated games (Repeated games in action: Irrigation systems in Nepal)
Conclusion: A philosophical ending
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